SolidWorks Modeling and Rendering

Graphgear 3000 pencil photograph and my modeled SolidWorks assembly
Two renders of my surface modeled helmet that implement lights, textures, and cameras (SolidWorks, PhotoView360)

Overview:

Being well versed in CAD software and rendering is important to me as I pursue a career in robotics and design. This is why I have earned my CSWA certification and continue to practice CAD modelling and rendering with interesting objects.

Purpose:

  • To practice learned skills and learn new skills through modeling complex objects
  • To learn more about how to create a good render
  • Create a good representation of my CAD technique
Render of a rubber door sealing mechanism
Render of a pressurized chamber made for a small group project (SolidWorks, PhotoView 360)

Challenges:

  • Learn a new software and debug simulation and provide results within deadlines
  • Create a simulation that would provide accurate results, but use assumptions that were valid

Outcome:

  • Modeled a Pentel Graphgear 2000 pencil in Solidworks by creating each individual part and mating them together to exercise good assembly practices
  • Learned about SolidWorks surface modeling and applied it to create a sci-fi helmet similar to the design language used in one of my favorite video games
  • Researched PhotoView 360 and used it to create a render with adjusted lighting and material assignments

Skills Learned:

  • Extrusion and surface modeling of complex geometry
  • Working with assemblies
  • Assigning materials, lights, and effects to create a finished rendered piece fit for presentation.